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NPC Generator

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Randal Hayes, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a shortspear. His hair is silver and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of drow once and for all.

History: Randal was born the youngest of three triplets. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his son.

Flaws: Fearful. Bonds: Rich, Attractive, Adventurer, Enemies, Family. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Randal Hayes, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. White pearl (80 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Thomas Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and violet robe with the hood down. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a flattop hair cut. He has amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small forest village. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and he's attracted to the pc

Ideals: Disciplined, Entrepeneur. Bonds: Nature, Adventurer, Has a crush. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Thomas Carlisle, Male Human Druid 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)7 (-2) 18 (+4)7 (-2)
Skills Nature +1, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is greasy and uncared for. He has a tattooed face.

Personality: He will rave to anyone who will listen. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Family. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Shane Dryden, Male Human Sorcerer 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 700 gp. Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Sapphire pendant on gold chain (2700 gp). Cloth of gold vestments (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has styled his white hair well, parting it to the left. His brown eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Doctor in town.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Disease. Bonds: Job, Mentor, Slave. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Dayton, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Charles Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His blonde hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Charles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Charles Yeardley, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. Jasper (80 gp). Banded agate (6 gp). Sard (80 gp). 1 Everburning torch. 2 Antitoxin. 2 Thunderstones.


Social Check DCs

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