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NPC Generator

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Advanced [show]


Ernest Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a long, black cloak. His golden hair and beard is wavy and long. This blue eyed westerner is not easily forgotten.

Personality: This man loves dancing and to teach people dancing more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Human compassion; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Racist. Bonds: Religious, Military, Adventurer. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Ernest Blyth, Male Human Warlock 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Gyula, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep; and retire the richest man in the north

Ideals: Entrepeneur, Passionate, Gifted. Flaws: Disease, Insomniac. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Gilbert Gyula, Male Human Cleric 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lance Sutton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His blonde hair is smooth and relatively long. This hazel eyed westerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Lance was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Lance Sutton, Male Human Monk 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 110 pp.


Social Check DCs


Clerebold Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.

History: He got into the Fisher business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Clerebold Astley, Male Human Bard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 100 pp.


Social Check DCs


Geoffrey Nash, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a golden handlebar mustache and slicked back golden hair. He wears a mask on his face.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Seamstress profession.

History: Born in the south to a Herbalist, Geoffrey learned a great deal about his father's area of expertise. He has had some formal music training, and achieved minor success. He has worked as a Herbalist like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Artistic. Bonds: Job. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Nash, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs

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