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NPC Generator

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Advanced [show]


Arnold Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, black, dusty cloak. He has a long black beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Arnold has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk

Ideals: Fighting, Impeccable. Flaws: Insomniac, Disease. Bonds: Adventurer, Immigrant. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Arnold Brownrigg, Male Human Cleric 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 10 (+0)15 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp. Aquamarine (800 gp). Freshwater pearl (12 gp). Emerald (1100 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Guy Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long auburn beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: Guy was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and revenge

Flaws: Antagonistic, Addict. Bonds: Family, Religious, Enemies. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Guy Bradford, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Large well-done wool tapestry (400 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Remington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown costume with the symbols of luck on his torso. His red hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Insane, Hedonist. Bonds: Nature, Family. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Thomas Remington, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 11 (+0)8 (-1)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Ernest Moreno, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He has gleaming, smiling blue eyes.

Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Dilettante profession.

History: He was raised in a plains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Flaws: Racist. Bonds: Rich, Job, Nature, Adventurer. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Ernest Moreno, Male Human Paladin 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 7 (-2)16 (+3)
Skills Sleight of Hand +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Peridot (60 gp). Malachite (8 gp). Moss agate (8 gp). White pearl (160 gp). 1 Minor magic item.


Social Check DCs


Henry Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely violet suit with grey socks and a vest with buckled shoes. His moppish red hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Fletcher father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Religious, Adventurer. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Henry Ainsworth, Male Human Ranger 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 13000 sp. Deep green spinel (90 gp). Carnelian (30 gp). Violet garnet (300 gp). Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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