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NPC Generator

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Advanced [show]


Trym Palomarez, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket, and carries shortbows. His hair is short and chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: A powerful brothel owner made him what he is. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Mentor, Rich, Debt. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Trym Palomarez, Male Human Expert 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 160 pp. Onyx (70 gp). Jet (100 gp). Chrysoprase (70 gp). Red spinel (100 gp). Black pearl (700 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Snape, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Map Maker uniform. His hair, while still mostly blonde, has prominent grey streaks. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Job. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Conrad Snape, Male Human Warrior 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5

Possessions: Smoky quartz (20 gp). Chrysoprase (20 gp). Eye agate (11 gp). Freshwater pearl (11 gp). 1 Minor magic item.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has all his life been fascinated with dancing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Ernest Beckwith, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 1 Minor magic item.


Social Check DCs


Don Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is still thick. His green eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Doctor, Don learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Doctor soon after.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Don Hornsby, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 1 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 3 (-4)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large blue mantle and cape that has been intricately interwoven into his pastel robe. His black hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Weaver in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Job, Military. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Nicholas Dalton, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 12 (+1)9 (-1)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs

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