Balimaar Denholm, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, tan cloak. He has a penchant for wearing a ring with an oversized amber on his left hand. His tied-back hair is blonde. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the south. He has had some formal dancing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Immigrant. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 100 gp. Peridot (50 gp). Rock crystal (50 gp). 1 Minor magic item.
Everard Dalton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is short and blonde. His half smiles and blue eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Everard's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Attractive, Slave. Occupation: Weaver
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 59 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +3
Possessions: 5000 sp. Black pearl (1500 gp).
John Addington, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. He wears his hair in dreadlocks. He has brown eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.
History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Mentor. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple +4
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (800 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Hornsby, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tan coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His whole body is exceptionally muscular. His chestnut hair has been sun bleached extensively. His skin is flawless and his amber eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Adam has worked very hard to control his curse. He left for the north, certain he would find work there.
Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 5 (-3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 700 gp. Moss agate (5 gp). Rose (40 gp).
Kody Darlington, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his violet robe. His silver hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast forest. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 600 gp. Rich purple corundum (1100 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!