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Advanced [show]


Hunter Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He has shaved his head bald. His green eyes are slightly larger than normal.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Hunter Benson, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Jet (110 gp). 1 Minor magic item.


Social Check DCs


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants, and carries longbows. His blonde hair is cut jaggedly and amateurishly. This green eyed southerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Philantrophist. Bonds: Adventurer, Immigrant. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Kyle Garrick, Male Human Warlock 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Athletics +6, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 700 gp. Fiery yellow corundum (900 gp). Blue quartz (4 gp). Amber (110 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs


Frederick Alby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a lot of dark rich colors, with gold accents. He wears his auburn hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: To reunite with his old friends.

Ideals: Joker, Professionalism. Bonds: Attractive, Military, Adventurer. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Frederick Alby, Male Human Warlock 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 8 (-1)16 (+3)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 4000 sp. Tourmaline (70 gp). Rhodochrosite (9 gp). 1 Darkwood Buckler. 1 Masterwork Light wooden shield.


Social Check DCs


Reynard Brandon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy brown suit. He has a long silver beard with little hanging trinkets. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. In his 11th year, his parents were killed by a drow raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Retire the richest man in the west; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Reynard Brandon, Male Human Cleric 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp.


Social Check DCs


Frederick Everly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His golden hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Frederick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Insomniac, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Frederick Everly, Male Human Druid 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 61 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)4 (-3) 9 (-1)17 (+3)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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