Manfred Shelley, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Merchant. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south to a Merchant, Manfred learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Optimist, Gifted. Bonds: Job, Attractive. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 300 gp. An abacus with copper, silver and gold markers (80 gp). Finely wrought small gold bracelet (60 gp). Sapphire pendant on gold chain (1400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp).
Heward Browning, Male Human [Permalink]
Personal [hide]
Description: He wears a simple blue robe with yellow stripes complete with hood. His moppish auburn hair is in a traditional bowl cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a fisher and was forced into it by his family
Ideals: Philantrophist. Bonds: Nature, Family. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 47 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 16 (+3) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 80 pp.
Percival Huxley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long golden hair reaches down to his waist. His green eyes peer out from beneath his top black hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He struck the Masseuse job and began his own company from there.
Motivation: Expand his business; and he would like to get married and retire
Ideals: Athletic. Flaws: Mundane. Bonds: Poor, Job, Has a crush. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 21000 sp.
Theobald Haley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears a violet deerstalker hat and violet clothes. His long white hair reaches down to his waist. His eyes are likewise amber.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He left for the south, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 4000 sp. Fire opal pendant on a fine gold chain (1500 gp). Old masterpiece painting (1500 gp). 1 Minor magic item. 1 Minor magic item.
Raymond Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His long golden hair is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: A deep hatred of goblins; and many goblins want him driven away
Ideals: Artistic. Flaws: Insomniac, Addict. Bonds: Attractive, Religious, Enemies. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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