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Advanced [show]


Everard Lancaster, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large white jacket. He is bald on top and has large chestnut tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Everard Lancaster, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)17 (+3) 17 (+3)16 (+3)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.

History: Gomory was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a crush on the local shoemaker

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Has a crush, Adventurer. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Gomory Shirley, Male Human Commoner 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Theodoric Langston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Adventurer, Attractive. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Langston, Male Human Aristocrat 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Norman Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a small bristly mustache and wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Sage in town.

History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Marshal again.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Elton, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Brandon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant green.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north to a Apothecary, Gilbert learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Impulsive, Mundane. Bonds: Attractive, Job, Rich. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Gilbert Brandon, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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