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NPC Generator

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Advanced [show]


Bernard Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is chestnut and curly. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Shoemaker, who enjoyed hunting, Bernard was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Adventurer, Nature. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Bernard Rutherford, Male Human Cleric 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 4000 sp.


Social Check DCs


Ernest Soames, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a pastel and grey robe with the hood down. His hair is short and brown. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Soames, Male Human Warrior 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Trym Carlisle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky grey painted plate armor. His hair is brown and very short. His blue eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of brigands; and he's looking for his big break

Ideals: Impeccable. Flaws: Shy, PTSD. Bonds: Adventurer, Enemies. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Trym Carlisle, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Tim Clayden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown tunic with white highlights, and long green pants that bunch up around his shoes, and a wedding ring on his right hand. His auburn hair is unkempt and raggedy. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and revenge

Flaws: Ugly, Terse, Shy. Bonds: In love, Poor, Slave. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Clayden, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries lances. His chestnut hair is cut jaggedly and amateurishly. His gray eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small mountains village. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in lance use. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Gerard Pickering, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +0, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +5

Possessions: 100 gp.


Social Check DCs

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