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NPC Generator

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Advanced [show]


William Graham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, constantly wearing a blue suit, pastel shirt, and blue tie. His whole body is exceptionally muscular. He is bald on top and has large golden tufts of hair around his ears. His eyes are a pleasant hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Rich. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

William Graham, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 2 Smokesticks. 2 Antitoxin. 2 Holy water.


Social Check DCs


Simon Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing a long, grey cloak. His silver hair is cut jaggedly and amateurishly. His eyes are blue and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted, Athletic. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Simon Snowdon, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Tim Lindsay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His silver hair has been sun bleached extensively. His eyes are gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Bellfounder profession.

History: His mother raised him in a mountain cabin. He worked as a nervous Shepherd and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is unsatisfied with his job; and he feels kind of lost in life

Ideals: Optimist. Flaws: Secretive, Depressed. Bonds: Job, Nature. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Tim Lindsay, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Dustin Sutton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man dresses well, typically a more casual-formal manner. His blonde hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Sutton, Male Human Cleric 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Atherton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He has a large brown mantle and cape that has been intricately interwoven into his violet robe. His silver hair is matted, messy, and big. His fierce violet eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich western family. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Ugly. Bonds: Military, Rich, Enemies. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Ernest Atherton, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs

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