Lance Carlyle, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a grey broad hat and grey clothes, and his gloved hand is found clutching a shortbow. He wears his auburn hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered singing. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 gp. Jade (90 gp). Coral (90 gp). Rose (60 gp). Banded agate (11 gp). 1 Minor magic item.
Jocelyn Ryley, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with broad hat, and sports empty pouches on his belt. With a patchy brown beard and wild brown hair. His gray eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: He is content; and he would like to get married and retire
Ideals: Disciplined. Flaws: Fearful, Mundane. Bonds: Job, Has a crush. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 26000 sp.
Peter Dayton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears very tight pants and wife beaters, though occasionally he sports a black coat. His left leg appears badly burned and disfigured. He has done his best to style his auburn hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Human compassion.
Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Amber (110 gp). Deep green spinel (110 gp).
Alex Clifford, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a red tunic with white highlights, and long grey pants that bunch up around his shoes, he is not a threatening figure. He has dyed his greying silver hair a little too much giving a sharp silver color. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Engraver, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor; and he wants to get laid
Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Military, Has a crush. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Silk rope. 1 Superior lock.
Balimaar Fulton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He is portly but not overly obese. He has a long black beard with little hanging trinkets. He has gleaming, smiling green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Shoemaker, who enjoyed hunting, Balimaar was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Ideals: Joker, Logical. Bonds: Nature, Rich, Adventurer. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 21000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!