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NPC Generator

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Advanced [show]


Nicholas Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his spear. He wears his hair in dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: He comes from a rich northern family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Nicholas Radcliffe, Male Human Expert 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Anselm Remington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His tied-back hair is golden. His thin eyebrows rest above his beady gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. Anselm was born on a far southern forest where he grew up under the tutelage of his mother, an expert Sage. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Ugly, Selfish, Disease. Bonds: Adventurer, Immigrant. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Anselm Remington, Male Human Monk 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large brown jacket. His golden hair is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Jocelyn studied abroad. His martial abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To pay off his debts; and he wants to get laid

Ideals: Joker, Entrepeneur, Gifted. Bonds: Has a crush, Debt. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Cooper, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 6 (-2)14 (+2) 9 (-1)8 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Balimaar Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Rich, Family. Occupation: Ruler

Voice: French accent

Attributes [hide]

Balimaar Hallewell, Male Human Warrior 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Deception +2, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His red hair is long and unkept. His blue eyes peer out from beneath his top tan hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: Born to a Doctor, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many drow want him driven away.

Flaws: Ugly, Secretive, Selfish. Bonds: Poor, Nature. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Beitz, Male Human Rogue 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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