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Advanced [show]


Alex Whitby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has brown hair. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Job, Poor. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Alex Whitby, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a whip on his belt. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Gifted, Persistence. Bonds: Job, Immigrant. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Bradford, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 20000 cp.


Social Check DCs


Balimaar Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. He keeps his blonde hair in a flapper bob. His eyes are a pleasant hazel.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the south. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy. Bonds: Slave, Adventurer, Immigrant, Nature. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Balimaar Dumph, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)6 (-2) 10 (+0)12 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Justin Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His brown hair is unkempt and raggedy. His green eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he has passion for adventuring and risk

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Justin Rodney, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 8 (-1)6 (-2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 4000 sp. 3 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Justin Enfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a hunchback. He has styled his auburn hair well, parting it to the right. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Religious, Mentor. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Justin Enfield, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 sp. 1 Disguise kit.


Social Check DCs

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