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NPC Generator

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Advanced [show]


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is wearing colorful clothing, dressed as a Navigator. He wears a colorful flower in his chestnut hair. His amber eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To pay off his debts; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Extrovert. Flaws: Insomniac. Bonds: Attractive, Nature, Debt. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Miles Beckwith, Male Human Bard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)11 (+0) 10 (+0)18 (+4)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 sp. 1 Silk rope. 1 Simple lock. 1 Spyglass.


Social Check DCs


Godfrey Southey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is wearing a tight black one piece outfit complete with pants, hood, and a cape. With a patchy black beard and wild black hair. He has amber eyes and a black hat with a brown feather.

Personality: He has always had a great fascination with Human culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Racist. Bonds: Nature, Adventurer, Religious. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Godfrey Southey, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Backpack. 1 Backpack. 1 Masterwork Thieves’ tools.


Social Check DCs


Gerard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He sports a long chestnut beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He has worked as a Carter like his father before him.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and further expansion of business

Flaws: Shy, Mundane. Bonds: Immigrant, Job. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Gerard Cumberbatch, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp.


Social Check DCs


Anselm Tinley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Anselm Tinley, Male Human Expert 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 11000 sp. Malachite (14 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a white vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His silver hair is braided into rings. He has several tiny sapphire earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Bertram Garrick, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp.


Social Check DCs

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