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NPC Generator

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Advanced [show]


Robert Atherton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Robert was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Atherton, Male Human Bard 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gilbert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted, Philantrophist. Flaws: Insane, Addict. Bonds: Attractive. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Myerscough, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 4 (-3)16 (+3)
Skills Animal Handling -1, History +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs


Peter Carlyle, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, black cloak, marred by beers. He has a small bristly mustache and wavy chestnut hair. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a Carter, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Peter Carlyle, Male Human Warrior 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)6 (-2) 15 (+2)14 (+2)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Lincoln, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is white, silky, and of moderate length. His blue unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He takes great joy in being the best Bounty Hunter in town.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Hugh Lincoln, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Dumph, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a tan coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Dumph, Male Human Cleric 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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