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NPC Generator

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Advanced [show]


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. He is an epitome of beauty. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Impeccable, Fighting. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Kent, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roland Yardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Server. His chestnut hair is slicked back into a classic pompadour. His amber eyes peer out from beneath his deerstalker brown hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Optimist, Artistic. Flaws: Insomniac, Fearful. Bonds: Adventurer. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Roland Yardley, Male Human Expert 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 7 (-2)10 (+0)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnoll, Ignan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Cory Ogden, Male Human [Permalink]

Personal [hide]

Description: This man wears a green tunic with blue highlights, and long white pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He keeps his long blonde hair kept up in a rat tail. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Humans.

History: Cory was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure.

Flaws: Insane, Racist. Bonds: Rich, Job, Adventurer. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Cory Ogden, Male Human Warrior 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 160 pp.


Social Check DCs


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a red handlebar mustache and slicked back red hair. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Map Maker, Gerald learned a great deal about his father's area of expertise. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Map Maker job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Opinionated. Flaws: Forgetful. Bonds: Job, Nature. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Cornish, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Lance Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. His auburn hair is matted, messy, and big. His gray unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Lance has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Ugly, Disease, Insane. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Hallewell, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Athletics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs

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