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NPC Generator

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Advanced [show]


John Hamilton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. He keeps his long red hair kept up in a rat tail. He has violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

John Hamilton, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Stealth +0
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Guy Lester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy violet suit. He keeps his long black hair kept up in a rat tail. His violet eyes peer out from beneath his top violet hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Guy was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Has a crush. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Lester, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)7 (-2) 12 (+1)11 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Arnold Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He has a moderate pudge and is not very fit. His black hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 18th year, his parents were killed by a giants raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Adventurer, Enemies, Family. Occupation: Painter

Voice: Raspy

Attributes [hide]

Arnold Hadlee, Male Human Paladin 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Diggory Barton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He carries a battered shortbow and tarnished quarterstaff as well. He has shaved his head bald. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: Diggory was born with his mother's beautiful face. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Diggory's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Philantrophist, Pacifist. Flaws: Antagonistic, Insomniac. Bonds: Attractive. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Barton, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Guy Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. His moppish brown hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are blue.

Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Guy was raised in a hard working conservative environment. His childhood dream was to be a Navigator, but he was a colossal failure. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Guy Willoughby, Male Human Wizard 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 9 (-1)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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