Gomory Langston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Beggar does. His golden hair is knotted and matted. His hazel eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 13 years.
Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his brother
Ideals: Athletic, Fighting, Gifted. Bonds: Job, Family. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Clayton, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has shaved his head bald. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the west, but his parents moved at a very young age to the north. A gifted student he started as a Sage, but he got bored and became a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 6 (-2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
Possessions: 900 gp.
Bertram Fidget, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A powerful brothel owner made him what he is. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Mentor. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. A roughly beaten golden orb (80 gp). A silver and pearl hairclip (70 gp). Solid gold idol (800 gp).
Shane Upton, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Shane's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Disciplined. Flaws: Fearful, Antagonistic. Bonds: Attractive, Slave. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1500 gp. Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Ryland, Male Human [Permalink]
Personal [hide]
Description: An older man who wears grey trousers with pastel and black striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His black hair is heavily combed to the right. His skin is flawless and his green eyes scan people very quickly.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Chad was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Bowyer
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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