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NPC Generator

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Advanced [show]


Gerald Byron, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, he is not a threatening figure. His auburn hair is greasy and uncared for. His eyes are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He was born in the east, but his parents moved at a very young age to the south. He dropped out of school before completing his studies. He was granted martial powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Persistence, Gifted, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Byron, Male Human Warrior 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)8 (-1) 13 (+1)15 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Anselm Bentley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Flaws: Ugly, Shy. Bonds: Guardian, Military, Immigrant. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Anselm Bentley, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Hubert Deighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. With bright golden hair and a scraggly beard. He has amber eyes and a brown hat with a yellow feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist. Flaws: Insane, Antagonistic. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Deighton, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


John Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. His eyes, though not visible through his cowl, are blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Spice Merchant business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Job. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

John Langdon, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 17 (+3)7 (-2)
Skills Religion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 sp.


Social Check DCs


Solomon Weston, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying white hair a little too much giving a sharp white color. His thin eyebrows rest above his beady amber eyes.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a brothel owner, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Mentor. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Solomon Weston, Male Human Commoner 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 6000 sp. Sapphire pendant on gold chain (3000 gp). Gold and topaz bottle stopper cork (700 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs

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