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NPC Generator

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Advanced [show]


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair, when down, is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Addict, Antagonistic, Racist. Bonds: Adventurer, Mentor. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Sutherland, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ralf Halsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Sculptor does. His hair is short and chestnut. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.

History: The child of a Bounty Hunter, who enjoyed hunting, Ralf was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ralf took refuge in the large cave and found the beat up shortbow and armor he uses now. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to be a bounty hunter again

Ideals: Philantrophist, Gifted. Bonds: Job, Immigrant, Nature. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Ralf Halsey, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 40 pp.


Social Check DCs


Anselm Sutherland, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor, and carries rapiers. He has a golden handlebar mustache and slicked back golden hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Anselm Sutherland, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 sp. 1 Silk rope. 1 Disguise kit.


Social Check DCs


Hugh Willoughby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue cloak and cross-gartered yellow stockings. His chestnut hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Hugh Willoughby, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 17 (+3)9 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Geoffrey Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly golden, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and a strong sense of loyalty to human people

Flaws: Ugly, Racist. Bonds: Religious, Immigrant, Adventurer. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Hastings, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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