Lewis Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a slight overbite and is overall scrawny. His long chestnut hair is drawn into a two foot long braid. He has several tiny emerald earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.
History: He was born in the west, but his parents moved at a very young age to the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Joker. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Climber’s kit.
Conrad Stratford, Male Human [Permalink]
Personal [hide]
Description: This western man usually wears his red robe and has his trident always slung over his shoulder. His clothes are grease stained in places. He has a blonde handlebar mustache and slicked back blonde hair. He has a dull look in his hazel eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Secretive. Bonds: Poor, Immigrant, Nature. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Conrad Altham, Male Human [Permalink]
Personal [hide]
Description: This eastern man prefers to wear flannel. His clothes are grease stained in places. His tied-back hair is white. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Joker, Pacifist. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 6 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
Possessions: 100 gp. Obsidian (5 gp). Lapis lazuli (5 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item.
Anselm England, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He wears his silver hair up. He has several tiny sapphire earrings on each ear.
Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Flaws: Insane, Impulsive. Bonds: Rich, Adventurer, Family. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Hunter Carlisle, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large grey jacket. He has silver hair. His fierce violet eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting, Athletic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Giant, Druidic, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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