Solomon Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. His black hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.
History: Solomon lived on a farm with his father, near the main road leading to a nearby town. Solomon was born on a far southern desert where he grew up under the tutelage of his father, an expert Layabout. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Artistic. Flaws: Insomniac, Cynical, Shy. Bonds: Family, Immigrant. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Warwick, Male Human [Permalink]
Personal [hide]
Description: This western man wears a simple violet robe with grey stripes complete with hood. His clothes are grease stained in places. He sports a flattop hair cut. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born at the edge of vast desert. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Bonds: Poor, Immigrant, Job, Military, Nature. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +6
Possessions: Red-brown spinel (150 gp).
Gerald Branson, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man prefers to wear yellow clothing when he does not wear armor. His hair is short and red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Military, Religious. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 gp.
Charles Deighton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears just a tan suit. He is bald on top and has large silver tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Navigator. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the west to a Navigator, Charles learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy. Bonds: Poor, Job, Adventurer. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 19 (+4) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 22000 cp.
Dustin Moreno, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His long chestnut hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Addict, Selfish. Bonds: Military, Nature, Adventurer. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 19 (+4) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Pink pearl (70 gp). Black pearl (1100 gp). 1 Minor magic item.
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