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Advanced [show]


Kody Mori, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. His long chestnut hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Kody studied abroad. His psionic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Opinionated, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Kody Mori, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 9 (-1)4 (-3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp.


Social Check DCs


Gomory Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His auburn hair is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Gifted. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Gomory Everly, Male Human Cleric 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He keeps his white hair in a flapper bob. He has gleaming, smiling amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Roger studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Persistence, Gifted, Fighting. Bonds: Family. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Roger Clare, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)17 (+3) 13 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 35000 sp. Hematite (6 gp). Deep green spinel (130 gp). Deep green spinel (130 gp). 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Cory Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has done his best to style his black hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: This man loves singing and to teach people singing more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He has had some formal singing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Cory Huxley, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 800 gp. 1 Magnifying glass. 1 Spyglass. 1 Crowbar.


Social Check DCs


Thomas Home, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a black and green robe with the hood down. He has done his best to style his red hair to look like a famous performer. His thin eyebrows rest above his beady brown eyes.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. Thomas was born on a far western desert where he grew up under the tutelage of his mother, an expert Sculptor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he has a crush on the local layabout

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Home, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Alexandrite (800 gp). Amethyst (120 gp). Deep blue spinel (800 gp).


Social Check DCs

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