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Advanced [show]


Drogo Mori, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants, and carries bastard swords. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic, Disease. Bonds: Job. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Drogo Mori, Male Human Ranger 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 15 (+2)18 (+4) 17 (+3)11 (+0)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Terran, Druidic
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 sp. Peridot (20 gp). Aquamarine (1300 gp). Onyx (20 gp).


Social Check DCs


Manfred Read, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His tied-back hair is golden. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west to a Junk Dealer, Manfred learned a great deal about his mother's area of expertise. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 2 years.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Impulsive. Bonds: Job, Military, Family. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Manfred Read, Male Human Warlock 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 60 pp. Chalcedony (50 gp). Red-brown spinel (150 gp). Coral (150 gp). Chalcedony (50 gp).


Social Check DCs


Jocelyn Darby, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His blonde hair is long and unkept. His amber eyes peer out from beneath his deerstalker pastel hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Jocelyn Darby, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 sp.


Social Check DCs


Everard Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear green clothing when he does not wear armor. His white hair is heavily combed to the left. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Disciplined, Joker, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Everard Gracey, Male Human Sorcerer 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)7 (-2) 9 (-1)8 (-1)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp.


Social Check DCs


Ernest Blankley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has styled his red hair well, parting it to the right. This gray eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better trade route.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Religious, Adventurer, Nature, Family. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Blankley, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Holy water. 1 Everburning torch.


Social Check DCs

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