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Chad Colby, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: Chad was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Philantrophist, Persistence. Bonds: Attractive, Nature, Family. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Chad Colby, Male Human Barbarian 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 100 gp. Onyx (20 gp). Onyx (20 gp). Carnelian (20 gp). Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, violet cloak. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Many gnolls want him driven away; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Gerard Beckwith, Male Human Sorcerer 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 18 (+4)18 (+4)
Skills Athletics +5, Nature +5
Senses Passive Perception 14
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy pastel suit. He has shaved his head bald. His eyes are likewise green.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Adventurer, Family. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Trym Brixton, Male Human Warlock 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 110 pp. Blue quartz (13 gp). Freshwater pearl (13 gp). Golden pearl (70 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a moderate pudge and is not very fit. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Baker and found it very stressful. By chance he met his sister recently and the two have been together since.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Flaws: Racist. Bonds: Family, Slave, Job, Rich. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Jocelyn Wharton, Male Human Druid 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. Eye agate (6 gp). Golden yellow topaz (800 gp).


Social Check DCs


Raymond Marston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting blue shirt and pants. His blonde hair and beard is wavy and long. His eyes are likewise amber. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Raymond began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Enemies. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Raymond Marston, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs

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