Clerebold Fidget, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out
Flaws: Mundane. Bonds: Attractive, Slave, Immigrant, Religious. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp. Moonstone (80 gp). 1 Full Plate. 1 Banded mail. 1 Buckler.
Manfred Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His blonde hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Seamstress and found it very stressful. He has achieved small success as a Seamstress.
Motivation: To reunite with his absent mother; and sabotage a competitor
Ideals: Joker. Flaws: Depressed, Ugly. Bonds: Job, Family. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Eye agate (9 gp). Chrysoprase (70 gp). Black pearl (1400 gp). 1 Minor magic item.
Peter Morton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears black trousers with violet and yellow striped suspenders. He wears various colorful collared shirts. His white hair is thinning but still full. He has green eyes and a black hat with a violet feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Peter was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Flaws: Antagonistic. Bonds: Enemies, Job, Immigrant, Family. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Geoffrey Prescott, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes, and sports empty pouches on his belt. His white hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Immigrant, Poor. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 5 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 4000 sp. Chalcedony (50 gp). Deep blue spinel (900 gp). Violet garnet (900 gp).
Reynard Brandon, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Performer, Reynard learned a great deal about his father's area of expertise. In his youth he was a Doctor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: A strong sense of loyalty to Human people; and to be a doctor again
Ideals: Fighting. Flaws: Antagonistic, PTSD, Racist. Bonds: Job. Occupation: Performer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
