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NPC Generator

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Advanced [show]


William Vance, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy black pantaloons and a grey scarf, and sports empty pouches on his belt. His auburn hair is unkempt and raggedy. He has violet eyes.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Nature. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Vance, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)18 (+4) 11 (+0)11 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Anselm Blakeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business

Ideals: Joker, Gifted. Flaws: Ugly. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Anselm Blakeley, Male Human Aristocrat 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)6 (-2)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Palomarez, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely brown suit with black socks and a vest with buckled shoes and is in decent physical shape. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ralf was raised in a hard working conservative environment. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Job, Adventurer. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Ralf Palomarez, Male Human Monk 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Dustin Badger, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple blue robe with tan stripes complete with hood. He has done his best to style his blonde hair to look like a famous performer. He has a dull look in his amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Ploughman, Dustin learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and revenge

Bonds: Job, Family, Guardian, Enemies. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Dustin Badger, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy white pantaloons and a violet scarf. His hair is brown and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He plays an instrument quite well.

History: Rolf was born in the north. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic, Persistence. Bonds: Slave, Adventurer. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Rolf Mitchell, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Auran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs

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