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NPC Generator

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Advanced [show]


Richard Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has shaved his head bald. His eyes are hazel and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Nature. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Richard Shelley, Male Human Expert 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Geoffrey Royal, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. He wears his blonde hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a wizard, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Royal, Male Human Druid 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)15 (+2) 9 (-1)12 (+1)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Red garnet (160 gp). 1 Magnifying glass. 1 Simple lock. 1 Healer’s kit.


Social Check DCs


Balimaar Read, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His silver hair is greasy and uncared for. He wears an eyepatch.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: Balimaar hails from a village terrorized by goblins. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Enemies, Religious. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Balimaar Read, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)12 (+1) 15 (+2)10 (+0)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He has wavy red hair. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Opinionated. Bonds: Attractive, Mentor, Job. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Guy Winchester, Male Human Warrior 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)5 (-3) 15 (+2)11 (+0)
Skills Acrobatics +2, Nature -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Hadley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by teas. His auburn hair is cut short with large spiked bangs in the front. His violet eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Religious, Mentor. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Ernest Hadley, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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