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Advanced [show]


Balimaar Weld, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts, and he perpetually has his whip ready. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Balimaar Weld, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Clayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mayor. His chestnut hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.

Personality: He hates drow. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Barber, but he was a colossal failure. He has achieved small success as a Mayor.

Motivation: He is greedy; and many drow want him driven away

Flaws: Mundane. Bonds: Enemies, Military, Job, Rich. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Ernest Clayden, Male Human Paladin 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Crowbar. 1 Superior lock. 1 Good lock.


Social Check DCs


Robert Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his brown eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His father raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his dancing dream.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Artistic, Optimist. Bonds: Nature, Family, Adventurer. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Walcott, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1700 sp.


Social Check DCs


Cory Blythe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a black costume with the symbols of strength on his torso. He keeps his chestnut hair in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Joker. Bonds: Slave, Rich, Immigrant, Adventurer. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Cory Blythe, Male Human Cleric 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 90 pp.


Social Check DCs


Gerald Springfield, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he is well dressed, constantly wearing a white suit, brown shirt, and white tie. He sports a long blonde beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gerald hails from a village terrorized by orcs. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and someone believes him a fraud

Flaws: Ugly, PTSD. Bonds: Job, Family, Enemies. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Gerald Springfield, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)7 (-2) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Darkwood Buckler.


Social Check DCs

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