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Advanced [show]


Alex Norton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a small bristly mustache and wavy white hair. His eyes are likewise green.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Alex Norton, Male Human Sorcerer 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 300 gp. Silver chalice with lapis lazuli gems (140 gp). Gold music box (3000 gp).


Social Check DCs


Conrad Weld, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a green hat with a tan feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. He has had some formal poetry training, and achieved minor success. He became a Mason soon after.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Artistic. Bonds: Adventurer, Job, Enemies. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Conrad Weld, Male Human Commoner 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)17 (+3) 14 (+2)9 (-1)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 40000 cp. Amber (120 gp).


Social Check DCs


Shane Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Athletic, Joker. Bonds: Adventurer, Family. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Shane Fidget, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)6 (-2) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Azurite (16 gp). Violet garnet (300 gp). Iolite (70 gp).


Social Check DCs


Kyle Darby, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his flail ready. He has done his best to style his golden hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Gardener profession.

History: When he was but 5 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. Recently the stress of being a Adventurer has made it difficult for him to sleep.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kyle Darby, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1700 sp.


Social Check DCs


Tim Ridley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears grey cloth garments or leather armor. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: To be a Painter again; and further expansion of business

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Enemies, Job. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Tim Ridley, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 9000 sp. 1 Masterwork Musical instrument. 1 Backpack.


Social Check DCs

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