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Advanced [show]


Simon Reid, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long white hair is drawn into a two foot long braid. He has several tiny ruby earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Rich. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Simon Reid, Male Human Aristocrat 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He has a brown handlebar mustache and slicked back brown hair. He has gleaming, smiling green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Architect, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Philantrophist. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Gentry, Male Human Sorcerer 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 pp. A miniature golden chest with tiny emeralds lining the top (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item.


Social Check DCs


Theobald Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a black wide-brimmed hat and black clothes. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Theobald was raised in a hard working conservative environment. He worked as a nervous Locksmith and found it very stressful. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to clean up the streets

Flaws: Ugly. Bonds: Job, Adventurer, Family, Guardian. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Theobald Stanley, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Peyton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. His skin is fair and his fingers are delicate and long. He wears his silver hair up. His ears are large.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the south. Geoffrey was born on a far southern mountains where he grew up under the tutelage of his father, an expert Farmer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Geoffrey Peyton, Male Human Adept 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 17 (+3)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 700 gp. Chrysoprase (60 gp). Aquamarine (300 gp). Azurite (6 gp). Moss agate (6 gp).


Social Check DCs


Henry Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt. His skin is fair and his fingers are delicate and long. His silver hair is smooth and relatively long. He has green eyes and a yellow hat with a white feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Nature, Adventurer. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Henry Myerscough, Male Human Fighter 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)8 (-1) 13 (+1)17 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Jasper (30 gp). Black star sapphire (900 gp). Red garnet (160 gp). Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs

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