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NPC Generator

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Advanced [show]


John Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. While studying, he fell in love. They married and had a son. Some 5 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, In love. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

John Yeardley, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp. Deep blue spinel (1000 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Solomon Adley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His head has been shaved. He has gleaming, smiling hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Solomon Adley, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Bertram Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is chestnut and curly. His hazel eyes peer out from beneath his feathered pastel hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in the east to a Mortician, Bertram learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He has worked as a Mortician like his mother before him.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and further expansion of business

Ideals: Entrepeneur, Athletic, Artistic. Flaws: Depressed. Bonds: Job. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Bertram Kendall, Male Human Sorcerer 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. He keeps his black hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Flaws: Shy, Racist. Bonds: Attractive, Nature, Job. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Jacobs, Male Human Monk 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)7 (-2) 15 (+2)9 (-1)
Skills Investigation +1, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 4000 sp. Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a blue poncho over his likewise colored trousers and shirt. His blonde hair is cut short. He has gray eyes.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He now owns his own business.

Motivation: Sabotage a competitor; and revenge

Ideals: Opinionated, Gifted. Bonds: Rich, Job, Enemies. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Dudley, Male Human Warlock 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs

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