Miles Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Carter. He has a penchant for wearing a ring with an oversized amber on his left hand. He keeps his auburn hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He works hard and plays hard.
History: Born in the north to a Carter, Miles learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and to be a bather again
Ideals: Disciplined. Flaws: Hedonist. Bonds: Job, Rich, Attractive. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 4 (-3) | 17 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 18000 sp.
Odo Windsor, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his auburn hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: Wants a kiss; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant, Family. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Minor magic item.
Drogo Snape, Male Human [Permalink]
Personal [hide]
Description: He wears a tan coat over a white low-cut shirt, and a deerstalker hat upon his head. His chestnut hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a great chef.
History: Born in the east to a Carter, Drogo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and further expansion of business
Ideals: Justice, Gifted. Flaws: Addict. Bonds: Job. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Adelard Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His red hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a brothel owner, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Gilbert England, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.
History: Gilbert was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Fighting, Athletic, Philantrophist, Entrepeneur. Bonds: Attractive. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


