Balimaar Atherton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His brown hair is knotted and matted. His blue eyes are passionate and lively.
Personality: This man loves poetry and to teach people poetry more than just about anything. He believes the world needs to unite to get rid of drow once and for all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted martial powers by his dying sister.
Motivation: To prove his worth to the world; and a deep hatred of drow
Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Enemies, Rich. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp. Iolite (40 gp). Onyx (40 gp). Deep blue spinel (200 gp). 1 Chain shirt. 1 Darkwood Shield.
Percival Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He is bald on top and has large black tufts of hair around his ears. This amber eyed northerner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Percival was born in the north. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Persistence. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 2000 sp. Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Appleton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He wears his brown hair down. His amber eyes dart from person to person.
Personality: He likes to make people angry or surprised. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and wants to open a new tavern
Flaws: Antagonistic, Hedonist, Secretive. Bonds: In love, Job. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). Large well-done wool tapestry (400 gp). 1 Banded mail. 1 Masterwork Light steel shield.
Randal Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He wears his brown hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Sensitive. Bonds: Military, Job. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 50000 cp.
Gunter Barclay, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man is generally well dressed albeit a few years behind the times. He has moderate length brown hair. His eyes are likewise green.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.
History: He was born into a rich family. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Money/treasure; and wishes to resurrect an old love
Flaws: Shy. Bonds: Attractive, Military, Rich, In love. Occupation: Slave Trader
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 5000 sp. Aquamarine (1600 gp). Jet (70 gp). Aquamarine (1600 gp). White opal (400 gp).
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