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NPC Generator

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Advanced [show]


Norman Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a golden handlebar mustache and slicked back golden hair. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Gifted. Bonds: Guardian, Immigrant, Job. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Norman Stanford, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 8 (-1)12 (+1)
Skills Athletics +5, Perception +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Percival Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of his god around his neck, and a scimitar on his belt. With bright black hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Percival was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Persistence. Flaws: Insomniac, Ugly. Bonds: Poor. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Oakley, Male Human Cleric 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears tattered old clothes. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Logical. Flaws: Ugly, Insomniac, Racist, Fearful. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Solomon Cholmondeley, Male Human Wizard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 7000 sp. Coral (80 gp).


Social Check DCs


Clerebold Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a white suit, yellow shirt, and green tie. His hair is brown and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Apothecary, who enjoyed hunting, Clerebold was taken on many hunting expeditions. His childhood dream was to be a Apothecary, but he was a colossal failure. He struck the Blacksmith job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Clerebold Staurheim, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 1 Tanglefoot bags. 1 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Gerard Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky green painted plate armor. His brown hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Insomniac. Bonds: Adventurer, Rich. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Gerard Sydney, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 18000 sp.


Social Check DCs

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