Bertram Washington, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey shirt with thin white vertical stripes and grey pants. He keeps his red hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast plains. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Nature, Poor. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Sylvan, Druidic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 4000 sp. 1 Minor magic item.
Robert Mori, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. He has a penchant for wearing a ring with an oversized emerald on his right hand. His silver hair, when down, is lengthy. His eyes are gray.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich northern family. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Robert's father didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 19000 cp.
Odo Gresham, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has shaved his head bald. His eyes are likewise brown.
Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Knight
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Gerard Halsey, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He has styled his white hair well, parting it to the right. His eyes are blue and beady.
Personality: He loves telling others what to do and how they should feel about things. Gerard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Gerard studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.
Motivation: An old rival family wants him found.
Ideals: Opinionated, Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Soapmaker
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Roland Sheldon, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears brown painted combat armor at almost all times. He wears a Stetson hat to cover his moderate length white hair. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and to settle down with his crush
Flaws: Shy. Bonds: Attractive, Has a crush, Military. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp. Alexandrite (800 gp). Aquamarine (800 gp).
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