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NPC Generator

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Advanced [show]


Miles Weld, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair, when down, is lengthy. His brown eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has worked as a Fortune-teller like his mother before him.

Motivation: He wants revenge against orcs; and to be a courier again

Ideals: Passionate, Optimist. Bonds: Rich, Job, Enemies. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Miles Weld, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Aquan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Cory Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his pickaxe ready. His white hair is matted, messy, and big. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the north to a Engraver, Cory learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Engraver job and began his own company from there.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Cory Peyton, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Banded agate (8 gp). Rhodochrosite (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Skelton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown armored body suit, with a simple tan line shooting up and back down. He is an epitome of beauty. He has wavy red hair. His hazel eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Shy, Disease. Bonds: Attractive. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

John Skelton, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Hugh Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Armorer. His hair is always cut to a buzz. He has a dull look in his brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: The child of southern immigrants he idolized his mother. He was taken from his home at a very young age. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and he wants revenge against dire rats

Ideals: Athletic, Pacifist. Flaws: Greedy. Bonds: Immigrant, Slave, Enemies. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Hugh Sherwood, Male Human Aristocrat 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)14 (+2) 15 (+2)6 (-2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Lance Brandon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His eyes are likewise amber. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Attractive, Family. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Lance Brandon, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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