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Advanced [show]


Lance Barton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is styled in orderly dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast plains. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Flaws: Impulsive, Fearful, Disease. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Lance Barton, Male Human Paladin 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 8 (-1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Henry Charlton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he is greedy

Flaws: Antagonistic, Racist. Bonds: Rich, Military, Job, Adventurer. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Henry Charlton, Male Human Paladin 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)7 (-2) 14 (+2)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Richard Dalton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. He has moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Richard was raised in a hard working conservative environment. In his youth he was a Marshal, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has taken up work as a Herbalist and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Marshal again; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Impulsive, PTSD. Bonds: Poor, Job. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Richard Dalton, Male Human Bard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Halfling
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His brown hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.

History: He was born to loving parents in a slum to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Religious. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Trym Darby, Male Human Druid 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)10 (+0) 16 (+3)19 (+4)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp.


Social Check DCs


Charles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown costume with the symbols of death on his torso. He wears his golden hair up in a very large beehive style do. His hazel eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Military. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Ainsworth, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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