Reynard Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black costume with the symbols of the sun god on his torso. His auburn hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.
History: Reynard was born the youngest of three triplets. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break; and wants to open a new tavern
Flaws: Impulsive. Bonds: Job, Family, Immigrant, Adventurer. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 800 gp. Iolite (60 gp). Amethyst (60 gp).
Alexandre Kendall, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. He keeps his long brown hair kept up in a rat tail. He has gleaming, smiling green eyes.
Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Alexandre was born the youngest of three triplets. He worked as a nervous Tailor and found it very stressful. He then took over the family business and is one of the better Tailor for hire.
Motivation: To be a Merchant again; and further expansion of business
Ideals: Extrovert. Flaws: Shy. Bonds: Family, Job. Occupation: Tailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 gp. Silver pearl (140 gp). Jet (140 gp). Coral (140 gp). Silver pearl (140 gp).
Roger Chester, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is smooth and relatively long. His green unseeing eyes seem to look past you.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with writing.
History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his writing dream.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Attractive, Military. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: Obsidian (13 gp). Coral (130 gp). Emerald (400 gp).
Dustin Darlington, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large white jacket. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the east. Dustin was born on a far eastern island where he grew up under the tutelage of his father, an expert Stableman. He is untrained/undisciplined, which makes him dangerous.
Motivation: Someone believes him a fraud; and he is wracked by social anxiety
Ideals: Professionalism. Flaws: Fearful, Insane. Bonds: Poor, Immigrant, Enemies. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He sports a long red beard, and similarly colored long hair. He is baby faced.
Personality: John is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: John was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Family, Immigrant. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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