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NPC Generator

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Advanced [show]


Arnold Law, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple yellow robe with black stripes complete with hood. With a patchy auburn beard and wild auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He was granted martial powers by his dying brother.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Bonds: Attractive, Guardian, Immigrant, Nature. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Arnold Law, Male Human Rogue 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp.


Social Check DCs


Norman Walcott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports black clothing, slightly heavier than average wear. He wears his black hair up in a very large beehive style do. His green eyes peer out from beneath his deerstalker black hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Norman was born the youngest of three triplets. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Fearful. Bonds: Attractive, Religious, Family. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Norman Walcott, Male Human Adept 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 800 gp.


Social Check DCs


Balimaar Sharps, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his left hand. His blonde hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Ideals: Gifted. Flaws: Insomniac. Bonds: In love, Nature, Enemies. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Sharps, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Tiger eye turquoise (13 gp). 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs


Kyle Peyton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, and carries rapiers. His hair is brown and curly. His eyes are blue and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Unemployed, who enjoyed hunting, Kyle was taken on many hunting expeditions. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kyle's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Knight for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Kyle Peyton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)17 (+3) 13 (+1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin violet vertical stripes and tan pants. He carries a battered kukri and tarnished scimitar as well. His blonde hair is styled in orderly dreadlocks. He has violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Job, Slave. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Tattersall, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. Black pearl (1000 gp). Deep green spinel (100 gp).


Social Check DCs

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