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NPC Generator

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Advanced [show]


Thomas Ramsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north, but his parents moved at a very young age to the south. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Disciplined, Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Ramsey, Male Human Monk 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 50 pp. Fire opal (1100 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Kitchur, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. He has a long brown beard with little hanging trinkets. He has gleaming, smiling gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Diggory was born the youngest of three triplets. In his 16th year, his parents were killed by a drow raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Bonds: Rich, Job, Military, Family, Enemies. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Diggory Kitchur, Male Human Monk 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)13 (+1) 16 (+3)8 (-1)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Windsor, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His blonde hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is a great chef.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic, Gifted, Entrepeneur. Bonds: Mentor, Job. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Cory Windsor, Male Human Barbarian 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 33 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 800 gp. Moonstone (40 gp). Violet garnet (800 gp). White pearl (110 gp). Deep blue spinel (800 gp).


Social Check DCs


Peter Harlan, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He wears his brown hair down. His eyes, though not visible through his cowl, are amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Logical. Flaws: Ugly, Greedy, Insane. Bonds: Poor. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Peter Harlan, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Antitoxin.


Social Check DCs


Ernest Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long brown hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Insane, Secretive. Bonds: Poor. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Ernest Redfield, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs

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