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Advanced [show]


Anthony Rodney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Poor, Adventurer. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Anthony Rodney, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 16 (+3)5 (-3)
Skills Persuasion -1, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. An abacus with copper, silver and gold markers (30 gp). Silver comb with moonstones (200 gp). 3 Holy water.


Social Check DCs


Gunter Leighton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He has styled his silver hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Leighton, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gilbert Ansley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long brown hair kept up in a rat tail. His eyes are gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Artistic, Impeccable. Flaws: Disease. Bonds: Job. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Gilbert Ansley, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 15 (+2)8 (-1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 2100 sp.


Social Check DCs


Gerald Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He is generally well dressed albeit a few years behind the times. His hair is long and chestnut with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Mundane, Hedonist, Insane. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Gerald Bentley, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 8 (-1)13 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Heward Rodney, Male Human [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a brown coat with tan slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long golden beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Slave. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Heward Rodney, Male Human Ranger 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)14 (+2) 6 (-2)12 (+1)
Skills Acrobatics +0, Insight +0
Senses Passive Perception 8
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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