Gerard Atherton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and prefers to wear red clothing when he does not wear armor. His skin is also unnaturally pale. His black hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.
Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast mountains. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep.
Ideals: Impeccable. Flaws: Ugly, Insomniac, Racist. Bonds: Rich, Nature. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple -1
Possessions: Aquamarine (300 gp). Silver pearl (150 gp). 2 Antitoxin.
Clerebold Ridley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He likes to wear black tank tops with violet pants, and his gloved hand is found clutching a sickle. His brown hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and he's looking for his big break
Ideals: Philantrophist, Logical, Gifted. Bonds: Adventurer, Family. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Golden yellow topaz (500 gp). Red garnet (140 gp).
Frederick Harlan, Male Human [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. With a patchy chestnut beard and wild chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and he wants to get laid
Flaws: Antagonistic. Bonds: Has a crush, Nature, Adventurer. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 10000 cp. Rose (60 gp).
Nicholas Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears tan trousers with grey and red striped suspenders. He wears various colorful collared shirts. His auburn hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 8 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Hedonist, Impulsive. Bonds: Poor, Immigrant. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Solomon Wellington, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His Stetson hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he wants revenge against giants
Flaws: Ugly, Depressed, Antagonistic. Bonds: Religious, Enemies. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 44000 sp. Black pearl (300 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
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