Simon Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His long black hair reaches down to his waist. His eyes are brown and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich western family. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Simon's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: He is greedy; and money/treasure
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Silver pearl (160 gp). Freshwater pearl (8 gp). Chalcedony (30 gp).
Percival Fulton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. His silver hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east his family was never financially stable. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Percival's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Addict, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 7 (-2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Conrad Dryden, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. He wears his hair in dreadlocks. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments
History: Conrad was raised in a hard working conservative environment. Conrad was born on a far western forest where he grew up under the tutelage of his father, an expert Sculptor. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp.
Manfred Northcott, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His eyes, though not visible through his cowl, are blue.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments
History: The child of a Dilettante, who enjoyed hunting, Manfred was taken on many hunting expeditions. He worked as a nervous Cook and found it very stressful. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud; and many goblins want him driven away
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Job, Enemies. Occupation: Cook
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Carnelian (20 gp). 1 Minor magic item.
Theodoric Colton, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail, and sports empty pouches on his belt. His silver hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Shy, Addict, Disease. Bonds: Military. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 4 (-3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 6000 cp. 1 Half-Plate. 1 Chain shirt.
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