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NPC Generator

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Advanced [show]


Gunter Beitz, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He was granted necromantic powers by his dying sister.

Motivation: He desires power and/or immortality; and wants a kiss

Ideals: Gifted. Flaws: Shy, Addict, Disease. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Beitz, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 6 (-2)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Conway, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky grey painted plate armor. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant, Military. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Theobald Conway, Male Human Ranger 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Roger Marston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant blue.

Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business; and wants to raise his children well

Flaws: Impulsive, Antagonistic, Disease. Bonds: Family, Job. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Roger Marston, Male Human Druid 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp.


Social Check DCs


Aldous Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is a Chromatic Dragon in disguise. Aldous was born on a far southern plains where he grew up under the tutelage of his father, an expert Layabout. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Aldous Winterbourne, Male Human Sorcerer 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 400 gp. Sard (80 gp). Jet (120 gp). Rock crystal (80 gp).


Social Check DCs


Bertram Gladstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the south. Over the years he perfected his riding and shooting skills. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Ideals: Athletic. Bonds: Immigrant, Nature, Job, Adventurer. Occupation: Stylist

Voice: German accent

Attributes [hide]

Bertram Gladstone, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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