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NPC Generator

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Advanced [show]


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a blue poncho over his likewise colored trousers and shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Mentor. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Addington, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Lance Clayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His long red hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Cook soon after.

Motivation: To be a Server again; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Lance Clayden, Male Human Monk 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 7 (-2)8 (-1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 8
Languages Common, Ignan, Draconic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Hartford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His silver hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: Godfrey was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Scribe. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against illithids; and wants to open a new tavern

Ideals: Passionate, Professionalism. Bonds: Job, Enemies. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Godfrey Hartford, Male Human Rogue 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Black velvet mask with numerous citrines (150 gp). Gold dragon comb with red garnet eye (1500 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Disguise kit.


Social Check DCs


Frederick Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His long silver hair reaches down to his waist. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a slaver, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Poor, Mentor. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Frederick Hampton, Male Human Cleric 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Sapphire pendant on gold chain (1100 gp). A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 7 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

John Abram, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Rose (60 gp). White pearl (90 gp). Red-brown spinel (90 gp). 1 Minor magic item.


Social Check DCs

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