Cory Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears a violet armored body suit, with a simple brown line shooting up and back down. His tied-back hair is chestnut. His eyes are amber and catlike.
Personality: He dislikes all the random violence that takes place in the south. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Cory studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: To unite with his sister.
Ideals: Pacifist, Gifted. Bonds: Attractive, Family. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Richard Carlton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears suspenders and yellow workpants. His shirt is violet, and he wears a heavy yellow leather apron most of the time. He is bald on top and has large red tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 200 gp.
William Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears blue painted combat armor at almost all times. He is bald on top and has large brown tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, William grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Adam Kenley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. He has styled his white hair well, parting it to the right. His eyes are green and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Joker, Artistic, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Nicholas Brandon, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long silver hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of orcs once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and his spouse's relatives view him with great suspicion
Bonds: Attractive, Family, Enemies, Immigrant. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. Blue star sapphire (1000 gp). Freshwater pearl (6 gp). Amber (70 gp). Blue star sapphire (1000 gp). 1 Minor magic item.
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