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Advanced [show]


Bernard Barclay, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy black hair. His blue eyes peer out from beneath his top brown hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. Bernard was born on a far northern island where he grew up under the tutelage of his mother, an expert Servant. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety.

Ideals: Entrepeneur. Flaws: Shy, Insane, Fearful. Bonds: Immigrant. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Bernard Barclay, Male Human Monk 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Lance Ryland, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a red collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his golden hair down. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Lance studied abroad. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lance took refuge in the large cave and found the beat up sai and armor he uses now. He was granted divine powers by his dying sister.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist, Joker, Gifted. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Lance Ryland, Male Human Monk 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Arnold Yorke, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He carries a battered club and tarnished scimitar as well. His black hair is singed and shortened. He has blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Yorke, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Shane Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Shane Harlan, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Deception +3, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Wymar Windsor, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man is well dressed, but even with his fine clothing he looks run-down. He has a golden handlebar mustache and slicked back golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Joker. Flaws: Mundane, Fearful. Bonds: Immigrant. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Wymar Windsor, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs

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