Anselm Middleton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is lengthy. This gray eyed southerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Junk Dealer soon after.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp. Tourmaline (120 gp). Bloodstone (50 gp). Red-brown spinel (120 gp).
Norman Rylan, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is black. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a great chef.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to end his boredom
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Attractive, Military. Occupation: Server
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 10000 sp.
Gerard Marlee, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his mace ready. His golden hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Philantrophist. Flaws: Ugly, Sensitive. Bonds: Religious, Mentor. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 57 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Goblin, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Shane Nash, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His blonde hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Human supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and a strong sense of loyalty to human people
Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Immigrant, Religious. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 2000 sp. Blue star sapphire (900 gp). Amethyst (130 gp). Aquamarine (1400 gp). Pink pearl (130 gp). 1 Minor magic item. 1 Minor magic item.
Anthony Badger, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears skinny pants and wears a brown and violet robe with the hood down. His whole body is exceptionally muscular. His top hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.
History: When he was but 8 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Impulsive. Bonds: Immigrant, Job, Religious. Occupation: Sculptor
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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