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Advanced [show]


Rolf Adley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His clothes are grease stained in places. He sports a flattop hair cut. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Rolf Adley, Male Human Cleric 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp.


Social Check DCs


Drogo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He sports black clothing, slightly heavier than average wear. His hair is blonde and very short. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Gifted. Flaws: Terse. Bonds: Rich, Family. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Drogo Ainsworth, Male Human Fighter 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 5 (-3)13 (+1) 17 (+3)15 (+2)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Clerebold Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a hunchback. He sports a flattop hair cut. His eyes are gray and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a deep hatred of gnolls

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Clerebold Blakeley, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Wharton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears baggy green pantaloons and a black scarf. His clothes are grease stained in places. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Apothecary, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Wharton, Male Human Expert 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. Bloodstone (60 gp). Rock crystal (60 gp). Blue sapphire (800 gp).


Social Check DCs


Theodoric Woods, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Theodoric Woods, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)18 (+4) 13 (+1)17 (+3)
Skills Arcana +6, Medicine +3
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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